A puzzle game filled with quirky challenges, surreal surprises and moody tunes by Belgian game designer Bart Bonte
Players gradually untangle a morning clouded by uncertainty through exploration, observation, puzzle solving and pattern making.
Leaving Home embraces an artistic vision where all rules of perspective are abandoned. At the heart of the game's visual language is the act of making patterns, which becomes both a game mechanic and a narrative device, pulling you through the emotional fog of a heavy morning.
Leaving Home was created entirely by Belgian game designer Bart Bonte. Every visual element, animation, sound effect, musical composition and line of code was produced by a single creator.
In an increasingly industrialised digital landscape, Leaving Home represents a form of contemporary European digital craftsmanship.
Leaving Home was repeatedly featured as Apple's Game of the Day in the App Store across multiple regions around the world.
Apple's editorial teams highlighted the game's distinctive visual language, emotional storytelling and original puzzle design, bringing this deeply personal independent work to a global audience.
"This is the most unique but fantastic game i’ve ever played. It’s clear a lot of thought went into creating it. the music, the mechanics, and the overall concept is just perfect! never have i played a game like this."
"Muy al estilo fiel del creador como ya jugué sus juegos sabía que esperar ingenio ilustraciones hermosas y detalladas muy estético e increíble."
"La musique et l'ambiance fusionnent à la perfection avec le genre casse-tête puzzle, créant une immersion totale qui élève chaque défi intellectuel en expérience sensorielle inoubliable."
"Assolutamente consigliata!"
"Beautiful game! I was so captivated by it I didn't want it to end! The puzzles were surprisingly hard but just right! Loved every second of it."
"Magique, envoûtant, prenant, toujours ce design graphique agréable. Vraiment une qualité que l'on voit trop peu. Merci d'exister."